Friday, November 18, 2011

Maya Cargo Spaceship

I finally got some time to sit down and play around with Maya on a focused project, and I'm beginning to be a little impressed. I still think the interface could use some work, but the organization is beginning to make more sense than before.
I tried to create a sort of long-range, large-capacity cargo transport spacecraft. This is how it turned out:

Hopefully I'll have some time this week to improve the ship and do a little texturing.
Maybe even figure out how to use the rendering tools, too!

1 comment:

  1. Looks great peter! Have you fiddled any with the animation controls? You could add a cool back ground, and have it do a fly by!

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